Thursday, 17 November 2016
Friday 18 November - Concept Art Techniques
Techniques from Stephen Cooper's visit last year: : Stephen mentioned some interesting idea generation methods for landscape which were developed by Surrealist Max Ernst & I would like you to try out, see tab above
Thursday, 10 November 2016
Friday 11 November - The Concept Artist
This Friday we will start a new topic which will look at some methodologies used by concept artists.
We will look at Romantic art and Renaissance art and how most concept art relies on a 'naturalistic' or 'realistic' treatment of images. This is because if it is destined to be concepts for live action films, the set or costume designers, or CGI workers will need to know as clearly as possible what it will look like. Some concept art, however, e.g. for animation, such as for the film"The Incredibles", the concept art is required to provide a 'look and feel" for the scenes and characters, and can be more stylised.
http://louromano.blogspot.co.uk/2008/10/more-incredibles.html
We will look at Romantic art and Renaissance art and how most concept art relies on a 'naturalistic' or 'realistic' treatment of images. This is because if it is destined to be concepts for live action films, the set or costume designers, or CGI workers will need to know as clearly as possible what it will look like. Some concept art, however, e.g. for animation, such as for the film"The Incredibles", the concept art is required to provide a 'look and feel" for the scenes and characters, and can be more stylised.
http://louromano.blogspot.co.uk/2008/10/more-incredibles.html
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Lou Romano, Incredibles concept art |
Thursday, 3 November 2016
Friday 4 November - Editorial illustration
Tomorrow we will be creating "conceptual" illustrations using "holes in magazines" and some readymade elements. I will draw up a tutorial list for those who need it, there isn't time to offer individual tutorials to everyone so I will be looking to talk to those who haven't sent me a blog link, or who haven't uploaded much yet!
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